We received the Virtual Environments & Systems committee’s Best Paper Award at the American Society of Mechanical Engineers’ Computer Information & Engineering Conference, celebrated in Anaheim, CA August 18-21, 2019. We propose an artificial intelligence approach to generating content automatically for Virtual Reality (VR). The paper title “Reinforcement Learning Content Generation for Virtual Reality Applications” introduces a novel method that uses reinforcement learning to automatically generate new content for VR applications. Our method has a lot of implications for advancing VR educational applications since it could help reduce potential novelty effects and improve students’ engagement. This work was part of an NSF supported project that aims to leverage VR to help teach and connect the course knowledge of Industrial Engineering courses (CLICK project). We also presented our work done on “Semantic Network Differences Across Engineering Design Communication Methods”.
Here are some pictures of the event: