2020-2021 Lafayette FSAE Electric Car
I am currently one of the managers for the Electric Car Senior Project. As a manager, I help organize the team for meetings, schedules, deliverables, as well as anything else that is required of the whole team. In addition to my management duties, I am also contributing to the front dashboard and external panels for the car. The front dashboard allows the car to communicate warnings to the driver through use of LEDs, a screen, and an earpiece. This can be read more about under the EPAL (External Panels and Lights) section of Car Documentation on the website.
Virtual Reality & Gamification Research
The Hole in the Wall game is a VR application developed to promote physical activity while playing a game. The application uses body tracking through the Kinect while allowing the user to be immersed in VR using the Oculus Rift. This was developed in C# using Unity3D.
Links:
Embedded Systems ECE414
The Claw is an Embedded Systems project that acts as a small claw machine. This was designed using a PIC32 microcontroller, stepper motors to allow the claw to move, and 3D printing to create a structure for the machine and the physical claw.
Check out the full design on the ECE414 class website: