Category: Uncategorized (Page 2 of 2)

Illustrating the Importance of Social Distancing

Computer science students create data visualizations to share critical information about COVID-19 (making COVID19 a unique learning opportunity)

Right after the transition to online classes this spring, Christian López, assistant professor of computer science, challenged students in his Introduction to Programming class to design simulations that illustrate the importance of social distancing to slow the spread of COVID-19.

See Full article here

computer simulation graphic for COVID and social distancing

Studying Global Reactions to COVID-19

By Bryan Hay (article here)

A multidisciplinary Lafayette duo has been collecting tweets related to the novel coronavirus pandemic to gather insights that may prove valuable to mitigate the outbreak and manage future pandemics.

Millions of tweets from around the world and in multiple languages—often several gigabytes a day of data—have been collected since Jan. 22, when total reported cases of COVID-19 stood at below 600. Tweets about the pandemic carry opinions, information, and misinformation, a reflection of how people are responding to the crisis, their altered lives, and official directives.

See dataset website

Geolocated tweets for the keyword 'coronavirus'

Meet Our New Faculty @Lafayette’s News

Meet Our New Faculty @Lafayette’s News

What drew me to Lafayette

During my initial visits to Lafayette, the thing that impressed me the most was the student-faculty relationship. Coming out from a Big 10 university, I was thrilled to see how faculty have time to get to know students, what motivates them, and their passion, something that reminded me of my own undergraduate institution. Even now, I am impressed to see how alumni make the effort to visit Lafayette to see not only their alma mater but their old professors as well. Another big reason that drew me to Lafayette was the president’s strategic plan of growth, for which I am excited to contribute and work toward making this vision a reality….

ASME Computer Information & Engineering Conference (Best Paper Award)

We received the Virtual Environments & Systems committee’s Best Paper Award at the American Society of Mechanical Engineers’ Computer Information & Engineering Conference, celebrated in Anaheim, CA August 18-21, 2019. We propose an artificial intelligence approach to generating content automatically for Virtual Reality (VR). The paper title “Reinforcement Learning Content Generation for Virtual Reality Applications” introduces a novel method that uses reinforcement learning to automatically generate new content for VR applications. Our method has a lot of implications for advancing VR educational applications since it could help reduce potential novelty effects and improve students’ engagement. This work was part of an NSF supported project that aims to leverage VR to help teach and connect the course knowledge of Industrial Engineering courses (CLICK project).  We also presented our work done on “Semantic Network Differences Across Engineering Design Communication Methods”.

 

Here are some pictures of the event:

 

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